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Game Engine

Unreal Engine 4.25

Coding Language

Blueprints

THE CABIN

This is another solo project I worked on to strengthen my level designing skills using Unreal Engine. This scene took me 2 days to complete, I wanted to learn how to use and integrate megascans into Unreal Engine and create realistic looking environments. By finishing this project I was able to learn how megascans worked and also how to develop a scene that looked realistic. I had also learned how to use the console commands to improve the quality of my scene and my final render. 

FINAL RENDER 

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