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Sohaib Sarwar
Level Designer/ Programmer
STAR SHIP VEGA
Group Name
Space Fish
Game Engine
Unreal Engine
Coding Language
C++/ Blueprints
Game Concept
2D top down game about a ship that needs repair. The company called Vega had created a robot that aided in repairing malfunctions within the Star Ship Vega. The player takes control of the the robot and has to find parts to repair the ship. Along the way the player will have to avoid electric obstacles.
Project Purpose
This game was developed for the Westminster Game Jam 2018. This was my very first game jam and I was just getting the hang of how to use Unity. For this game jam the theme was repair, so my team and I came up with this idea of a robot having to repair a malfunctioning ship. We all were on board and got straight into design and development. We had 48 hours to complete the game and submit it.
Responsibilities
My responsibilities were movement of the main character, collisions with the walls, picking up objects and respawning the main character once they lose. I took the role of lead programmer and team leader for the group and by doing so, I was able to really push myself to get tasks done before the deadline, ultimately improving my time management, and also this experience allowed me to become a better game programmer, improving my C# skills so I could develop better games in the future.
Group Members
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Sohaib Sarwar- Team Leader| Lead Programmer| Level design
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Ben- Co-programmer| Obstacles
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Nathan- Main Menu
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Bryon- Main Character Asset
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Lewis- Sound Effects
STARSHIP VEGA GAMEPLAY
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